glCreateRenderbuffers — create renderbuffer objects
                void glCreateRenderbuffers(
               | 
              GLsizei n, | 
GLuint *renderbuffers); | 
            
n
                
              
            Number of renderbuffer objects to create.
renderbuffers
                
              
            Specifies an array in which names of the new renderbuffer objects are stored.
            glCreateRenderbuffers 
            returns n previously unused renderbuffer
            object names in renderbuffers, each representing
            a new renderbuffer object initialized to the default state.
        
            GL_INVALID_VALUE is generated if
            n is negative.
        
| OpenGL Version | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 | 
                  glCreateRenderbuffers
                 | 
                - | - | - | - | - | - | - | - | - | - | - | ✔ | 
glBindRenderbuffer, glDeleteRenderbuffers, glGenRenderbuffers, glIsRenderbuffer, glRenderbufferStorage, glRenderbufferStorageMultisample
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.